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In addition to the formal introduction drop box of the new generation of GPU graphics GPU codenamed Hawaii in '14 Tech Day 2013, AMD also announced the application programming interface (API) are called Mantle for GPU and APU Graphics Core Next architecture onwards. API Mantle help the development process simpler game than stimulate, the ability to optimize and thus can create games that run on many different platforms drop box without losing much time. In a previous share, Raja Koduri - Vice president of Visual Perceptual Computing drop box & AMD said API Mantle is considered drop box a revolution in the development of the game. However, according to the latest information from PCWorld said AMD was quick death Mantle version 1.0 only a year and a half after launch. If you are a developer interested in the function of Mantle 1.0, you should focus attention on DirectX 12 or GLnext, Koduri he adds. Other than originally planned, AMD will not provide Mantle version 1.0 as the software development tools (SDK) to share. It is also expected that the termination of the API can replace AMD DirectX 12 or OpenGL in the future. Even so the programmer can also consolation is AMD announced the documentation about 450 pages long, and the company is also committed to continued support for the Comprehensive Partnership drop box currently using Mantle. It sounds like this is "the end of the affair" for the Mantle. Although there is no clear confirmation, but what we can see is Korduri and AMD wants developers to move from Mantle to use the library DirectX or OpenGL graphic new. Even Korduri also said that the company is still growing Mantle. AMD is still used as a platform Mantle graphics and willing to give a certain number of partners drop box to customize according to individual needs, the company's vice president said. For more information related to AMD Mantle will be announced at the Game Developers Conference to take place in San Francisco on Thursday this week. It is not clear about the future of the Mantle. Perhaps Mantle AMD will develop into a separate API for developers who want to exploit the DirectX and OpenGL functions that are not supported. drop box Ministry of application programming interfaces of the new AMD has not achieved the target set as the original. It should also be recalled in the fall of 2013, AMD said it will introduce a new API can better solve the deficiencies in the letter of Microsoft DirectX 11 and OpenGL. One of the most notable features of the Mantle is exploited more efficiently processing capabilities of the CPU's inside. However, DirectX has done this in the latest version. Despite Mantle only few manufacturers of applications, AMD has achieved an impressive result. Besides Battlefield 4, AMD said 5 game graphics engine and 10 great apps and games support Mantle 1.0. In addition, Mantle also succeeded in changing some things. At the time of AMD revealed the development of application programming interface new, Microsoft has no plans to upgrade DirectX version 12, the majority of which solve the optimization problem processing capabilities of the CPU cores. OpenGL is expected to be rebuilt to conform with DirectX12 and Mantle. Improving the efficiency of the CPU is not the only problem Mantle do better than the other graphics libraries. Besides, Mantle and fix bugs graphics drop box memory (VRAM) in the computer equipped with multiple drop box graphics cards. Specifically with DirectX 11, although two configurations equipped with 4GB of VRAM graphics card they can not use all 8GB in case of necessity due to the internal design of this API. With Mantle, AMD says it has solved this problem in the way each card will not need to reference memory each other and therefore, the amount of graphics memory will be used more efficiently. According to Tom's Hardware said DirectX 12 also features the same whether representatives AMD, Nvidia and Microsoft declined to comment about this. It can be seen that AMD will end the mission "Mantle of 1.0 in the future, but what sets this graphics drop box library achieve prompted Microsoft and Khronos API if you want to change the graphics of the Horde
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